Wednesday, 15 August 2018
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Nintendo Didn’t Want Yakuza Series, According To Sega’s Toshihiro Nagoshi

Added: 14.08.2018 2:45 | 0 views | 0 comments


Denied.
Sega’s games have been associated with Sony’s consoles for a long time now. There was a brief Japan-only trial of the series on Wii U with the 2013 release of , but sales bombed with the bundle shipping less than 2000 copies in its debut week.
In a recent interview with EDGE, Sega’s Toshihiro Nagoshi revealed Nintendo didn’t want the first Yakuza game when it was originally pitched:
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From: www.nintendolife.com

The Elder Scrolls Legends May Not Launch on PS4 if Sony Doesn't Allow Cross-Play

Added: 12.08.2018 17:05 | 0 views | 0 comments

According to Bethesda

The Differences Between Uncharted And Tomb Raider, According To Lara Croft Dev

Added: 12.08.2018 5:31 | 0 views | 0 comments

Eidos Montreal tells Gamespot what it thinks the main differences are between the Tomb Raider series and its rival, Uncharted. "The tone is a little different--they're more grounded with their mythology, and we're more magical," Jason Dozois, Shadow's narrative director, told GameSpot. "They're more humor-oriented and we're a bit more drama-oriented. I think we have a uniqueness on the exploration side."

DOOM Eternal tech: id Tech 7 can display 10X higher geometric detail, demons will be destructible

Added: 12.08.2018 5:31 | 0 views | 0 comments

At QuakeCon 2018, id Software revealed some additional tech details about the engine that will be powering DOOM Eternal, the id Tech 7. According to the developers, the id Tech 7 engine can display 10X higher geometry detail than id Tech 6.

From: n4g.com

The Differences Between Uncharted And Tomb Raider, According To Lara Croft Dev

Added: 11.08.2018 17:07 | 0 views | 0 comments

Eidos Montreal tells Gamespot what it thinks the main differences are between the Tomb Raider series and its rival, Uncharted. "The tone is a little different--they're more grounded with their mythology, and we're more magical," Jason Dozois, Shadow's narrative director, told GameSpot. "They're more humor-oriented and we're a bit more drama-oriented. I think we have a uniqueness on the exploration side."

Capcom Releasing Mega Man 11 Demo In September

Added: 10.08.2018 6:15 | 0 views | 0 comments


Mega demo.
is shaping up to be something special with its new-gen style yet seemingly respectful take on the series. It’s due out on the Switch this October, but before then, a demo of the game will apparently be made available.
The "Mega Man 11 Demo Version" is currently listed for 4th September, with the Switch equivalent reportedly due out around the . According to the source, it will allow players to experience all types of enemies and traps in the Block Man Stage and test out the new Double Gear system which can slow down time or power-up shots.
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From: www.nintendolife.com

Salt And Sanctuary First Week Switch Sales Rival Steam Numbers

Added: 10.08.2018 5:25 | 0 views | 0 comments


Another successful indie release.
Indie developers have done a fantastic job supporting the Switch in recent times. With plenty of room to move in between Nintendo's games and bigger third-party releases, there’s been plenty of sales success for games like , , and even. All of the developers behind these titles are overwhelmed with the sales of their games on Switch. In some cases, the Switch releaseshave even outsold existing versions available on platforms such as Steam.
According to , Ska Studios’ has also sold “super well” in its first week on the eShop - with the overall numbers rivalling the first week of Steam sales when the game was originally released in 2016. Unfortunately, no exact sales figures were attached to this statement. The eShop charts at least show it’s the fourth best-selling digital game in the past week.
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From: www.nintendolife.com

Update: James Gunn Might Still Have a Future with Disney and Marvel

Added: 09.08.2018 21:11 | 0 views | 0 comments

According to anonymous sources, there's a chance Gunn could return to develop another Marvel film.

From: feeds.ign.com

Xenoblade Chronicles Developer Monolith Soft Has Hired More Employees

Added: 07.08.2018 7:35 | 3 views | 0 comments


Bigger and better.
As each Xenoblade release grows in size, so does the series' developer, Monolith Soft. According to a post on, the Japan-based company recently updated its - with the employee headcount now at 171. Back in May, there were three fewer people at the company. Monolith is now also reportedly recruiting 'business assistant staff' for its studio in Tokyo.
Monolith Soft was founded in 1999 by Tetsuya Takahashi and was originally owned by Namco. Later down the line, Nintendo became the major shareholder of the company. In recent times Monolith has been keeping itself busy with the series.With the company continuallyexpanding, hopefully, this means we'll see even bigger and better projects from it in the future.
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