Tuesday, 23 October 2018
News with tag Capcom  RSS
Capcom's Update For Street Fighter 30th Anniversary Collection Arrives Next Week

Added: 20.10.2018 6:00 | 2 views | 0 comments


Improvements and fixes.
This year the Street Fighter series is celebrating its 30th anniversary. To celebrate, Capcom released the - comprised of 12 iconic games. Anyone who has been playing this game since its release will be pleased to hear an update is on the way to the Nintendo Switch version on 23rd October. Here are the exact improvements and fixes via the Capcom-Unity blog:
Online Improvements:
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Capcom Transitioning to Recurring Revenue Model from One Time Sale Model

Added: 13.10.2018 11:05 | 2 views | 0 comments

In a 2018 integrated report, Capcom has demostrated why it must transition to a Recurring Revenue Model from a One Time Sale Model

Tags: Tilt, Saga, Capcom
From: n4g.com

Resident Evil 2 Producer Talks About Reception, Graphics and Audio Technology, and More

Added: 12.10.2018 17:07 | 6 views | 0 comments

Resident Evil 2 Producer Tsuyoshi Kanda talks about the reception and the technology that Capcom is using to achieve a "greater feeling of horror."

Video: Digital Foundry's Complete Analysis Of Mega Man 11

Added: 12.10.2018 5:50 | 6 views | 0 comments


"Capcom nailed it".
Capcom's arrived on the Nintendo Switch last week. Being a multi-platform release, Digital Foundry has taken a chance to examine each version of the game and also investigate how the design of Mega Man 11 mimics the classic releases. As is noted, the team "clearly understands" what makes the series so great. The video briefly addresses how falls short of what it is trying to accomplish as well.
In terms of the technical side of the game, Mega Man 11 offers "responsive controls" that are a "perfect fit" for the series. Tests conducted confirmed the eleventh entry has low input latency - especially on the Xbox and Switch. In terms of the performance, Mega Man 11 in docked mode on the Switch comes in at 1080p - like other platforms, but does not have anti-aliasing. It makes this version of the game a lot more jagged around the edges. In handheld mode, the results are more pleasing, running at the native resolution of 1280 x 720. As for frame rate, the game is locked at 60fps in modes and remains stable throughout.
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From: www.nintendolife.com

Over two years after release, Street Fighter V will finally address input lag complaints

Added: 10.10.2018 17:07 | 3 views | 0 comments

From Destructoid: "Capcom has announced on twitter that, some two years and eight months after launch, they are going to work on removing input lag from their flagship fighting title, Street Fighter V."

From: n4g.com

Video: Watch 10 Minutes Of The Onimusha: Warlords Remaster Gameplay

Added: 10.10.2018 10:30 | 4 views | 0 comments


From Capcom TV.
Capcom has shared a ten-minute gameplay demonstration of its upcoming remaster headed to Switch later this year.
We first heard about this one back in August, when Capcom to let the world know that a remaster of the PlayStation 2 hit was on the way. The game never made it to a Nintendo console the first time around, so seeing it be announced for Switch in particular was a nice little surprise.
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From: www.nintendolife.com

Resident Evil 2 Deluxe Noir Costumes Get First 1080p Screenshots; They Unlock Black and White Filter

Added: 09.10.2018 11:11 | 5 views | 0 comments

Capcom released the first screenshots of Claire and Leon wearing the "Noir" costumes included in the Deluxe Edition, which unlock an appropriate filter.

Resident Evil 2 Deluxe Noir Costumes Get First 1080p Screenshots; They Unlock Black and White Filter

Added: 09.10.2018 11:07 | 3 views | 0 comments

Capcom released the first screenshots of Claire and Leon wearing the "Noir" costumes included in the Deluxe Edition, which unlock an appropriate filter.

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