Pure PlayStation: I was a little worried about Days Gone by Bend Studio. The delays, the lack of presence at game shows, and just a failure for Sony to drum up any appropriate hype. At least compared to Horizon Zero Dawn and God of War. Then way too many people freaked out over the official embargo lifting a day before release. It seemed like the PlayStation brand was leaving Days Gone out to die. Luckily, I can tell you those fears are abated. By no means is this title a grand masterpiece in the genre, but it is an intelligent and enjoyable one. And being an open world lover who takes pleasure in collecting and building characters up, I am more than content.
In today's IGN Daily Fix, Elon Musk reveals that Stardew Valley is coming to Tesla cars, Rian Johnson strikes back when a Twitter mention provokes him with a contradicting read of Luke Skywalker's arc in the Last Jedi, and Puma is releasing gaming socks for $100.
It feels like a bizarre fit. Remedy, developer of esoteric third-person adventure games such as Control, Quantum Break and Alan Wake, is making a military first-person shooter campaign for the biggest game on earth. I mean, Remedy has never made an FPS before. So, what's going on? CrossfireX was announced as coming to Xbox during Microsoft's E3 2019 briefing, but you'd be forgiven for missing it - or even forgetting about it. It felt like a curio then, one of those bring a massive game from Asia to the west and none of us really care sort of jobs. But the original Crossfire is probably the most popular game in the world, with over 650 million players, predominantly in South Korea and China. It's like Counter-Strike, with two factions shooting each other to infinity and beyond. And it's been going a long while: 10 years, developer SmileGate said. It's a really big deal. A massive deal, in fact. But how did Remedy get roped in? At XO19, I had a chat with SmileGate's Jin Woo Jung, who told me he's a massive fan of Max Payne and so Remedy was his first choice when it came to working out who would make a campaign for the western version of Crossfire, and then I interviewed Remedy's Tuukka Taipalvesi and Thomas Puha to get the lowdown on how it all came to be, what's going into Remedy's take on a Call of Duty campaign, whether it'll have bullet time, and a cheeky question about whether there will be a Control 2.
Of the first wave of VR games, Owl Labs’ Job Simulator is a standout. The tongue-in-cheek game set in a future where humans have all been replaced by robots manages to make mundane things like office work and being a convenience store clerk un, by injecting them with spades of humour and equal lashing of ...